An experienced Research Scientist and Entrepreneur, I champion five principles: individual empowerment, community engagement, practical application of knowledge, diversity, and inclusivity. These values drive my work in AI, where I focus on creating ethical, impactful technologies designed to enhance human capabilities and foster equitable outcomes.
I specialize in researching and developing plans for the introduction of cutting-edge technologies across diverse markets. This encompasses the development of comprehensive strategies for AI-enhanced products, with a particular focus on personalized learning. My approach not only ensures compliance with regulatory standards and ethical guidelines but also prioritizes enhancing the user experience to maximize adoption and satisfaction.
My past initiatives, which involved young innovators conceptualizing and prototyping real products, convinced me of their immense imagination, ambition, and capability. However, I also saw that access to resources could be a significant barrier. This has led me to view AI as a powerful change agent, capable of providing unprecedented opportunities to young innovators, making resources more accessible and turning their visionary ideas into achievable projects. I am currently investigating the revolutionary potential of AI in reshaping self-directed learning among young people. My current research probes whether continuous, real-time feedback from an AI-enhanced tool can dramatically enhance their ability to achieve personal learning objectives independently. This inquiry seeks to unlock new paradigms in how young innovators learn and apply technology, potentially catalyzing a global shift towards adaptive technologies that foster development through enhanced metacognitive skills.
"The Energy Scooter" was a groundbreaking fusion of education, technology, and physical activity. Starting with an idea from Bronx elementary school students to increase exercise among urban youth, the project evolved into the development of a scooter attachment that charges cell phones using kinetic energy. I established a partnership with Autodesk and they assigned an engineer to teach two students how to use their CAD software to develop the final patented prototype.
The SuperNerva project was initiated with the ambitious goal of competing in an XPRIZE competition, renowned for fostering innovations in various domains, including eLearning. I recruited a diverse team of high school students from The Bronx High School of Science to develop an engineering game that integrated CAD and CS into the game play. Working in an environment that simulated a professional tech company setting, the students gained first-hand experience in project lifecycle management.
Contact: Kkaun@makeosity.com
Copyright © 2024 Karen Kaun - All Rights Reserved.
Powered by GoDaddy
We use cookies to analyze website traffic and optimize your website experience. By accepting our use of cookies, your data will be aggregated with all other user data.